Summoning is New ClassicKBD only. Switch to New ClassicKBD to see the familiar roster.
Summoning Overview
Summoning is a 1โ150 Magic-adjacent skill. Open the Magic sidebar and click the Summon tab (Magic | Prayer | Summon). Each line is one self-cast spell: spend the listed runes plus a reagent (notes and certificates count), gain Summoning XP, and spawn a utility familiar that follows you. Most summons also need a completed quest and Life runes; Chicken is the exception (no Life runes, low XP). Familiars never attack and cannot be attacked. Only one familiar can be out at a time. Dismiss, logout, or death despawns it; pack storage is kept.
Familiar roster
Combat numbers are added to your current Attack, Strength, or Defence while that familiar is out, the same way a potion boosts you. They grow when it evolves. A percent is extra XP you gain in that skill. Command is the button on the familiar panel: 20 second cooldown, and 2 Summoning XP on the first form, 5 on the second, 8 on the third. Opening a pack does not grant that XP. Pickup only takes coins, arrows, or bones you dropped, one stack every couple of ticks, when the familiar is standing next to them.
| Familiar | Level | Cast XP | Duration | Runes | Reagent | Quest | While out | Command | Evolution |
|---|---|---|---|---|---|---|---|---|---|
| Chicken | 1 | 8 | 12 min | 3 Air + 2 Body | 3 Feathers | โ | โ | Collect: 1 feather (3 as a Turkey). | Turkey |
| Baby Rat | 5 | 28 | 14 min | 4 Earth + 1 Life | 1 Raw rat meat | Witch's Potion | +1 hitpoint every 30 seconds (every 15 seconds as Rat King). Picks up coins you dropped beside it. | Comfort: heal 5 hitpoints (7 as a Rat, 9 as Rat King). | Rat / Rat King |
| Baby Goblin | 10 | 40 | 16 min | 5 Fire + 3 Life | 1 Goblin armour | Goblin Diplomacy | +5% Mining XP and +5% Smithing XP (+8% as a Goblin, +12% as an Artisan Goblin). Picks up coins and arrows you dropped beside it. | Encourage: no extra effect. The XP bonus is already on. | Goblin / Artisan |
| Wolf Pup | 15 | 52 | 18 min | 6 Water + 4 Life | 1 Attack potion | โ | Current Attack +3 and Defence +3 (+6 as a Wolf, +10 as an Alpha Wolf). Picks up arrows you dropped beside it. | Howl: refreshes that Attack and Defence boost. | Wolf / Alpha |
| Tiny Spider | 20 | 64 | 20 min | 8 Mind + 4 Life | 1 Red spiders eggs | Witch's House | โ | Collect: 1 silk (2 as a Spider, 3 as a Giant Spider). | Spider / Giant |
| Cow Calf | 25 | 76 | 22 min | 10 Body + 5 Life | 1 Cow hide | โ | +5% Fishing XP and +5% Cooking XP (+8% as a Cow). Pack Bull drops the XP bonus and carries 12 item stacks instead. | Encourage: no extra effect. Pack (Pack Bull only): opens the 12-slot pack. | Cow / Pack Bull |
| Imp | 30 | 90 | 24 min | 12 Mind + 6 Life | 1 Ashes | Demon Slayer | Picks up coins and arrows you dropped beside it. Does not raise Magic damage. | Empower: no stat or spell-damage change. | Lesser / Greater Demon |
| Camel Calf | 35 | 104 | 26 min | 10 Water + 7 Life | 1 Kebab | Prince Ali Rescue | Carries 6 item stacks (12 as a Camel, 18 as a Pack Camel). Use an item on it to store; click a stored item to take it back. The pack is kept after dismiss. | Pack: opens the pack. Does not grant Command XP. | Camel / Pack Camel |
| Bear Cub | 40 | 120 | 28 min | 12 Chaos + 7 Life | 1 Super Strength potion | โ | Current Strength +3 (+6 as a Bear, +10 as an Elder Bear). | Roar: refreshes that Strength boost. | Bear / Elder |
| Baby Dragon | 45 | 140 | 30 min | 10 Law + 8 Life | 1 Dragon bones | Dragon Slayer | Current Attack, Strength, and Defence each +3 (+6 as a Dragon, +10 as an Elder Dragon). | Inspire: refreshes those three boosts. | Dragon / Elder |
| Scorpion | 50 | 160 | 32 min | 11 Nature + 9 Life | 1 Weapon poison | Scorpion Catcher | About 1 in 20 of your attack rounds poisons an NPC (1 in 12 as a King Scorpion). Poison starts at 4 damage and fades. Never poisons players. | Sting: no extra effect. The poison chance is already on. | King Scorpion |
| Ogre | 55 | 180 | 34 min | 12 Death + 10 Life | 1 Super Defense potion | Watchtower | Current Strength +3 and Defence +3 (+6 as an Ogre Chieftain). | Bolster: refreshes that Strength and Defence boost. | Ogre Chieftain |
| Unicorn | 60 | 200 | 36 min | 16 Air + 10 Life | 1 Unicorn horn | โ | +1 hitpoint every 12 seconds. Buries bones you dropped beside it and grants the normal bury Prayer XP. | Heal: 5 hitpoints (7 as a Black Unicorn). | Black Unicorn |
| Leprechaun Child | 65 | 220 | 38 min | 15 Cosmic + 12 Nature + 11 Life | 2500 Coins | Druidic Ritual | Picks up coins you dropped beside it. | Collect: 1 unidentified guam leaf (same amount as a Leprechaun). | Leprechaun |
| Giant | 75 | 260 | 40 min | 17 Earth + 12 Chaos + 12 Life | 5 Limpwurt roots | Waterfall Quest | Current Attack +3, Strength +6, Defence +3. Armored Giant: Attack +5, Strength +10, Defence +5. | Bolster: refreshes those boosts. | Armored Giant |
| Spirit Sapling | 85 | 300 | 42 min | 18 Water + 12 Law + 12 Life | 1 King dragon bones | Lost City | Your prayer points drain 15% slower. Composts bones you dropped beside it into extra summon time: regular bones +1 min, bat or big bones +2, dragon bones +4, magic, king, frost, or Kril bones +6. No Prayer XP. | Root: no extra effect. The slower drain is already on. | Spirit Tree |
| Hellhound Pup | 95 | 340 | 44 min | 12 Blood + 12 Death + 13 Life | 5 Magic bones | Hero's Quest | Current Attack +3, Strength +6, Defence +3. Hellhound: Attack +5, Strength +10, Defence +5. | Snarl: refreshes those boosts. | Hellhound |
| Spirit Fisherman | 105 | 380 | 46 min | 150 Water + 15 Life | 3 Lava eels | Sea Slug | +5% Fishing XP and +5% Cooking XP (+8% as an Elder). | Fish: 1 raw shrimp (2 as an Elder). | Elder |
| Spirit Miner | 115 | 420 | 48 min | 175 Fire + 15 Life | 3 Runite ore | Digsite | +5% Mining XP and +5% Smithing XP (+8% as an Elder). | Mine: 1 iron ore (same as an Elder). | Elder |
| Spirit Woodcutter | 125 | 460 | 50 min | 200 Earth + 15 Life | 1 Boojum logs | Tree Gnome Village | +5% Woodcutting XP (+8% as an Elder). | Chop: 1 normal logs (2 as an Elder). | Elder |
| Spirit Healer | 135 | 500 | 52 min | 250 Air + 15 Life | 2 Saradomin brews | Monk's Friend | +2 hitpoints every 10 seconds. Buries bones you dropped beside it for the normal bury Prayer XP. | Heal: 12 hitpoints. | Elder |
| Ancient Spirit | 145 | 560 | 55 min | 25 Law + 25 Nature + 25 Cosmic + 20 Life | 1 Cut onyx | Legend's Quest | Prayer points drain 25% slower, and +2 hitpoints every 10 seconds. Buries bones you dropped beside it for the normal bury Prayer XP. | Bless: heal 10 hitpoints. | Elder |
How to train
- Cast XP alone cannot reach 150. Use Command (2โ8 XP, 20s cooldown) and presence ticks (1โ4 XP per minute) while a familiar is out.
- Any XP you actually receive also feeds that familiar's own XP pool, and you gain a little Summoning XP (5% of that gain, minimum 1). Familiar XP is not multiplied by Elite.
- Evolution needs both familiar level and your Summoning level. Recasting always brings the highest unlocked stage.
- Talk to your familiar to open its panel. Use an item on a Camel, Pack Camel, or Pack Bull to store it, then click the item in the pack to take it back.
- Wilderness: the boosts stay on, and auto-pickup turns off. Duel, trade, and the tutorial block casting.